Housing
Unity provided a significant advantage in the housing area by combining with 3Dmax to present good-quality scenes and housing lighting. By setting the camera and setting for daytime lighting. UE can give effects for consumers to see the overview of the house.
Camera: By dragging the camera position, the view could cut into different angles
Lighting: Set-up lighting is presented in multiple different modes, and the light material and particles can be seen as texture. After rendering, the lighting could be used in different situations.