ZBrush, a much more complicated software.
ZBrush is a digital sculpting and painting software with a clean interface, powerful features and an intuitive workflow capable of sculpting models with up to a billion polygons.ZBrush not only makes it easy to shape and texture a wide range of digital creatures, but also to export these intricate details as normal maps and expanded UV low resolution models. These normal maps and low resolution models can be recognised and applied by all major 3D software such as Maya, Max and Lightwave. They are the most important tools for modelling materials in the field of professional animation. And it's not so easy for me to learn how to use it smoothly.
We then used 3dsMax to render a finished model that our teacher had sent us to render into a beautiful picture. The teacher's computer was unfortunately stuck, but ours rendered it out and the result was beautiful. This may serve as some reference for our Humble Administrator's Garden project.
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