Project Name
AI and Game-based Learning
Project Description
Digital games are very popular because they are fun to play. There is clear evidence that games have strong motivational properties, and when they are designed to support learning activities, students can learn while playing, that is, having fun and learning at the same time. Recent computing advances have enabled the rapid development and integration of AI into many activities that were previously not possible. In doing so, AI has empowered people to accomplish tasks more efficiently and effectively. This project explores how we can make games more supportive and engaging via AI-enhanced features. In short, we want to understand how to design and deploy AI-supported games to make them more fun and tailored to the needs of individual learners.
Project Members
Project Leader: Liang, Hai-Ning (Founding Head of Department (2019-2023), Deputy Director of the Suzhou Municipal Key Lab for Intelligent Virtual Engineering, the Suzhou Key Lab for Virtual Reality Technologies, and the XJTLU Virtual Engineering Center)
Project Members:
Kim, Jinhee (Old Dominion University, US); Li, Na (Xi'an Jiaotong-Liverpool University); Detrick, Rita (Old Dominion University, US); Wang, Jialing (Xi'an Jiaotong-Liverpool University)
Project Outcome
Research Grant:
XJTLU TDF Project Title: Exploration of the Role of AI-based Chatbots in Supporting Students' Learning of Programming and Similar Subjects. Team member: Hai-Ning Liang, Jinhee Kim, Yushan Pan, Erick Purwanto
- XJTLU TDF Project Title: Exploration of the Role of AI-based Chatbots in Supporting Students' Learning of Programming and Similar Subjects. Team member: Hai-Ning Liang, Jinhee Kim, Yushan Pan, Erick Purwanto
- Li, N., Chen, Y., Huang, L., & Zhang, X. (2024-2025) Ministry of Education industry-university cooperative education project 教育部产学合作协同育人项目:智能制造游戏化教学创新:MATLAB在实际问题解决中的应用
- RC4AIED 2023 - 2024 fund: Award No. RC4AIED202402
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