AI and Game-based Learning

Project Name

AI and Game-based Learning

Project Description

Digital games are very popular because they are fun to play. There is clear evidence that games have strong motivational properties, and when they are designed to support learning activities, students can learn while playing, that is, having fun and learning at the same time. Recent computing advances have enabled the rapid development and integration of AI into many activities that were previously not possible. In doing so, AI has empowered people to accomplish tasks more efficiently and effectively. This project explores how we can make games more supportive and engaging via AI-enhanced features. In short, we want to understand how to design and deploy AI-supported games to make them more fun and tailored to the needs of individual learners.

Project Members

Project Leader: Liang, Hai-Ning businessman-globe.pngdirection-sign.png (Founding Head of Department (2019-2023), Deputy Director of the Suzhou Municipal Key Lab for Intelligent Virtual Engineering, the Suzhou Key Lab for Virtual Reality Technologies, and the XJTLU Virtual Engineering Center)

Project Members: 

Project Outcome

Research Grant: XJTLU TDF Project Title: Exploration of the Role of AI-based Chatbots in Supporting Students' Learning of Programming and Similar Subjects. Team member: Hai-Ning Liang, Jinhee Kim, Yushan Pan, Erick Purwanto

Recruitment

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